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- #The sims 4 get to work free mod
- #The sims 4 get to work free mods
- #The sims 4 get to work free code
- #The sims 4 get to work free free
I’m still in shock to see how many people are willing to pay to play my mods early. I never expected it to be so successful, I thought I’d get a small amount of money.
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If I got kicked out, I didn’t have anywhere to go, so I needed to start this Patreon account. I had a lot of requests from my audience to create a Patreon account, but I found it wrong to take money from people who support you, so I was against the idea.īut I had a fight with my dad, and I was afraid he was going to kick me out of the house, and I didn’t have any money to live on my own. I think that’s why people were drawn into it” “I made toddlers that were possessed and could kill people. When did you decide to get on Patreon? Tell me about that decision. I got so excited when I saw big YouTubers trying it out. I was hoping to get some recognition because I put a lot of work into it. What was that like? Did you want to get famous? Or was it just a passion project? I think that’s why people were drawn into it. I made toddlers that were possessed and could kill people and could set things on fire. It was so different from what the rest of the game had to offer, because the Sims is rated for a 12+ audience.
#The sims 4 get to work free mod
called Deadly Toddlers, and it was the first mod that had custom animations and custom interactions. How did you start to build a name for yourself in the Sims mod scene? We talked about that, as well as how he first established a following in the Sims scene, and why edgy mods always do good business. There are still so many unanswered questions about making a living while unofficially attached to someone else’s intellectual property, and he turns over those stresses in his head constantly. It’s his dream job, but that doesn’t mean he isn’t occasionally racked with anxiety. When I called Qoqas last week, he informed me that he had stepped away from his graphic design studies in college to officially call himself a full-time Sims modder. Above all of his many talents, he knows what Sims players want. Qoqas, on the other hand, doesn’t have any shareholders to worry about. The publisher of The Sims is a multinational company called EA they’d never release Sims content with acute violence or sexual content. A certain casual sadism has always been crucial to The Sims appeal, as anyone who dragged their surrogate digital selves into a swimming pool and deleted the ladder understands. SacrificialĪrmageddon is a natural addition to Qoqas’s catalogue in the past he’s released mods packed with a virulent zombie apocalypse, possessed children, twerking, the ability to expose cheating couples, Saw-like extreme violence, Bravo-like extreme romance, and the pathway to turn your Sim into a global pop star. Ahmad Qoqas’s zombie modification of The Sims 4. Now, he has the tools to make it a day job. A decade ago, Qoqas would be making his mods in his off-hours. It’s made him one of the few people who can call themselves a full-time modder. He won’t tell me exactly how much he’s making on the platform, but does disclose that it’s over $3,000 a month, which is more than enough to live reasonably well in his native Jordan. Qoqas makes each of his mods available for two weeks before their public release to the donors who contribute $2 or more to his Patreon.
#The sims 4 get to work free free
They’re still free today, but with the advent of services like Patreon, modders are finally able to inject themselves into the marketplace. Throughout the ’90s and 2000s, mods were almost always free.
#The sims 4 get to work free code
Enterprising designers dive into the source code of something like Doom or Half-Life or The Sims, create their own variant of that game and upload it to Steam or Mod DB. For the uninitiated, a mod is essentially a homebrew addition to an existing video game. Instead, you feed your dog, throw barbecues with your neighbors, and maybe get married to the cute girl or guy across the hall.Īll of that low-stakes freedom has made The Sims ripe for modding.
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You will not shoot aliens, or level up abilities, or kill the warlord who set you on a quest for vengeance. Unlike other games, there isn’t a clear victory condition or story to follow. You take control of a small family in a modest house and enjoy the thrills of ordinary life. The Sims is one of the most popular video game franchises of all time. It is Avengers: Endgame, in Macintosh form. A Sim’s eyes glows blue and it calls lightning from the sky. Armageddon, Ahmed Qoqas’ latest mod, warps the docile suburbia of SimNation into an epic struggle of superheroes and supervillains.
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